Hi, my name is

Dominic Meconi

I build things for the web.

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01.About Me

Background

Software Engineer at Apple with extensive experience in developing innovative solutions. Specialized in workflow optimization, authentication systems, and full-stack development. Passionate about creating efficient, secure, and scalable applications.

Experience

ICT3 - Apple

August 2024 - Present

  • Developed and optimized Airflow workflows for complex data pipelines
  • Integrated authentication systems with A2A and role-based authentication

Senior Software Engineer - Visa

June 2022 - August 2024

  • Developed full-stack applications with Angular and Golang
  • Optimized CI/CD pipelines reducing deployment errors by 50%
  • Advanced to final round in global hackathon with AI solution

Full Stack Engineer - One Imprint

August 2019 - August 2020

  • Improved user engagement by 35% through UX enhancements
  • Implemented responsive design improving mobile retention by 23%
  • Refactored web pages for better maintainability and reusability

Technical Skills

languages

PythonGolangJavaJavaScriptBashC++

frameworks

ReactAngularGraphQLLangChainAirflow

tools

GitDockerJenkinsGCPAnsible

databases

MySQLPostgreSQLMongoDB

platforms

Linux (Ubuntu, Arch)UnixGoogle Cloud Platform

Education

BS Computer Science

University of Puget Sound

Tacoma, Washington

August 2018 - August 2022

02. Projects

A collection of software projects showcasing my expertise in distributed systems, machine learning, and full-stack development. Each project demonstrates clean architecture, scalability, and best practices.

Featured Projects

Featured

StyleGAN Image Generation

GAN implementation for musical motif spectrogram generation. This project was done as a senior capstone project in my undergrad studies.

PythonPyTorchCUDA
Featured

GRPC Task Scheduler

Distributed task scheduling system. This project was created as part of a personal exploration into distributed systems.

GogRPCProtocol BuffersRedisKubernetes
Open Source

Stable Algorithms Library

An algorithm game made for children to learn about math. This project was done as part of a group exercise with the goal of, beyond making a functional game, taking turns leading daily SCRUM meetings and getting familiar with agile methodology.

JavaSQL
Personal

Game Development Portfolio

Multiplayer card game under development.

UnityC#GoLangReactNode.jsPostgreSQLSupabase
Featured

One Imprint Web Platform

Architecture for a web platform for a printing company. Now defunct.

TypeScriptNode.jsReactPostgreSQLAWS

03.Get in Touch