Software Engineer at Apple with extensive experience in developing innovative solutions. Specialized in workflow optimization, authentication systems, and full-stack development. Passionate about creating efficient, secure, and scalable applications.
August 2024 - Present
June 2022 - August 2024
August 2019 - August 2020
University of Puget Sound
Tacoma, Washington
August 2018 - August 2022
A collection of software projects showcasing my expertise in distributed systems, machine learning, and full-stack development. Each project demonstrates clean architecture, scalability, and best practices.
GAN implementation for musical motif spectrogram generation. This project was done as a senior capstone project in my undergrad studies.
Distributed task scheduling system. This project was created as part of a personal exploration into distributed systems.
An algorithm game made for children to learn about math. This project was done as part of a group exercise with the goal of, beyond making a functional game, taking turns leading daily SCRUM meetings and getting familiar with agile methodology.
Multiplayer card game under development.
Architecture for a web platform for a printing company. Now defunct.